diff options
author | Botond Hende <nettingman@gmail.com> | 2024-04-23 21:29:06 +0200 |
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committer | Botond Hende <nettingman@gmail.com> | 2024-04-23 21:29:06 +0200 |
commit | 8e110fe19f15185636952299fa4bdd8d9be310e9 (patch) | |
tree | 667ef93d850fd95e8ae167b35d5c2c54db393f27 /src/modules |
Diffstat (limited to 'src/modules')
-rw-r--r-- | src/modules/__init__.py | 0 | ||||
-rw-r--r-- | src/modules/butlerWidget.py | 715 | ||||
-rw-r--r-- | src/modules/data_reader.py | 59 | ||||
-rw-r--r-- | src/modules/helpWidget.py | 31 | ||||
-rw-r--r-- | src/modules/maidWidget.py | 845 | ||||
-rw-r--r-- | src/modules/masterWidget.py | 677 |
6 files changed, 2327 insertions, 0 deletions
diff --git a/src/modules/__init__.py b/src/modules/__init__.py new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/src/modules/__init__.py diff --git a/src/modules/butlerWidget.py b/src/modules/butlerWidget.py new file mode 100644 index 0000000..c941745 --- /dev/null +++ b/src/modules/butlerWidget.py @@ -0,0 +1,715 @@ +""" +Widget for the random maid dock. +""" + +from random import randint +from math import floor +from PyQt5 import QtWidgets, QtCore + + +class CButlerWidget(QtWidgets.QWidget): + + def __init__(self, data_reader, parent=None): + QtWidgets.QWidget.__init__(self, parent) + self.data_reader = data_reader + self.parent = parent + + self.stats = [0, 0, 0, 0, 0, 0] + + self.loVLayoutMain = QtWidgets.QVBoxLayout() + self.loHLayoutMain = QtWidgets.QHBoxLayout() + + self.gbBasic = QtWidgets.QGroupBox('Basics', self) + self.loGbBasic = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Name: ') + hLayout.addWidget(textLabel) + self.liName = QtWidgets.QLineEdit() + self.liName.setFixedWidth(200) + hLayout.addWidget(self.liName) + hLayout.addStretch(1) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Age: ') + hLayout.addWidget(textLabel) + self.liAge = QtWidgets.QSpinBox() + self.liAge.setFixedWidth(50) + self.liAge.setMaximum(9999) + hLayout.addWidget(self.liAge) + self.bAge = QtWidgets.QPushButton('R') + self.bAge.parent = self.liAge + self.bAge.setFixedWidth(50) + hLayout.addWidget(self.bAge) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Suit color: ') + hLayout.addWidget(textLabel) + self.liUniColor = QtWidgets.QLineEdit() + self.liUniColor.setFixedWidth(150) + hLayout.addWidget(self.liUniColor) + self.bUniColor = QtWidgets.QPushButton('R') + self.bUniColor.parent = self.liUniColor + self.bUniColor.setFixedWidth(50) + hLayout.addWidget(self.bUniColor) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Hair color: ') + hLayout.addWidget(textLabel) + self.liHairColor = QtWidgets.QLineEdit() + self.liHairColor.setFixedWidth(150) + hLayout.addWidget(self.liHairColor) + self.bHairColor = QtWidgets.QPushButton('R') + self.bHairColor.setFixedWidth(50) + self.bHairColor.parent = self.liHairColor + hLayout.addWidget(self.bHairColor) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Eye color: ') + hLayout.addWidget(textLabel) + self.liEyeColor = QtWidgets.QLineEdit() + self.liEyeColor.setFixedWidth(150) + hLayout.addWidget(self.liEyeColor) + self.bEyeColor = QtWidgets.QPushButton('R') + self.bEyeColor.setFixedWidth(50) + self.bEyeColor.parent = self.liEyeColor + hLayout.addWidget(self.bEyeColor) + self.loGbBasic.addLayout(hLayout) + self.gbBasic.setLayout(self.loGbBasic) + self.loH1 = QtWidgets.QHBoxLayout() + self.loH1.addWidget(self.gbBasic) + self.gbMaidType = QtWidgets.QGroupBox('Butler Type', self) + self.loGbMaidType = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('First: ') + hLayout.addWidget(textLabel) + self.liFirstType = QtWidgets.QComboBox() + self.setButlerTypeComboBox(self.liFirstType) + self.liFirstType.setFixedWidth(100) + hLayout.addWidget(self.liFirstType) + self.bFirstType = QtWidgets.QPushButton('R') + self.bFirstType.setFixedWidth(50) + self.bFirstType.parent = self.liFirstType + hLayout.addWidget(self.bFirstType) + self.loGbMaidType.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.descFirst = QtWidgets.QLabel('') + self.descFirst.setWordWrap(True) + self.liFirstType.desc = self.descFirst + self.liFirstType.changeList = [0, 0, 0, 0, 0, 0] + hLayout.addWidget(self.descFirst) + self.loGbMaidType.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Second: ') + hLayout.addWidget(textLabel) + self.liSecondType = QtWidgets.QComboBox() + self.setButlerTypeComboBox(self.liSecondType) + self.liSecondType.setFixedWidth(100) + hLayout.addWidget(self.liSecondType) + self.bSecondType = QtWidgets.QPushButton('R') + self.bSecondType.setFixedWidth(50) + self.bSecondType.parent = self.liSecondType + hLayout.addWidget(self.bSecondType) + self.loGbMaidType.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.descSecond = QtWidgets.QLabel('') + self.descSecond.setWordWrap(True) + self.liSecondType.desc = self.descSecond + self.liSecondType.changeList = [0, 0, 0, 0, 0, 0] + hLayout.addWidget(self.descSecond) + self.loGbMaidType.addLayout(hLayout) + self.gbMaidType.setLayout(self.loGbMaidType) + self.gbMaidType.setFixedWidth(220) + self.loH1.addWidget(self.gbMaidType) + self.gbAttri = QtWidgets.QGroupBox('Attributes', self) + self.loGbAttri = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('ATH:') + textLabel.setToolTip('Athletics: Physical ability, combat ability.') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liATH = QtWidgets.QSpinBox() + self.liATH.setFixedWidth(35) + hLayout.addWidget(self.liATH, 1, QtCore.Qt.AlignRight) + self.textATH = QtWidgets.QLabel('(0)') + self.liATH.sumVal = self.textATH + hLayout.addWidget(self.textATH, 1, QtCore.Qt.AlignRight) + self.bATH = QtWidgets.QPushButton('R') + self.bATH.setFixedWidth(50) + self.bATH.parent = self.liATH + hLayout.addWidget(self.bATH, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('AFF:') + textLabel.setToolTip('Affection: How good are you at forming bonds with your master and the other maids?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liAFF = QtWidgets.QSpinBox() + self.liAFF.setFixedWidth(35) + hLayout.addWidget(self.liAFF, 1, QtCore.Qt.AlignRight) + self.textAFF = QtWidgets.QLabel('(0)') + self.liAFF.sumVal = self.textAFF + hLayout.addWidget(self.textAFF, 1, QtCore.Qt.AlignRight) + self.bAFF = QtWidgets.QPushButton('R') + self.bAFF.setFixedWidth(50) + self.bAFF.parent = self.liAFF + hLayout.addWidget(self.bAFF, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('SKI:') + textLabel.setToolTip('Skill: How good are you at your maid duties?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liSKI = QtWidgets.QSpinBox() + self.liSKI.setFixedWidth(35) + hLayout.addWidget(self.liSKI, 1, QtCore.Qt.AlignRight) + self.textSKI = QtWidgets.QLabel('(0)') + self.liSKI.sumVal = self.textSKI + hLayout.addWidget(self.textSKI, 1, QtCore.Qt.AlignRight) + self.bSKI = QtWidgets.QPushButton('R') + self.bSKI.setFixedWidth(50) + self.bSKI.parent = self.liSKI + hLayout.addWidget(self.bSKI, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('CNN:') + textLabel.setToolTip( + 'Cunning: How capable are you at tricking enemies and other maids, and deceiving the master?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liCNN = QtWidgets.QSpinBox() + self.liCNN.setFixedWidth(35) + hLayout.addWidget(self.liCNN, 1, QtCore.Qt.AlignRight) + self.textCNN = QtWidgets.QLabel('(0)') + self.liCNN.sumVal = self.textCNN + hLayout.addWidget(self.textCNN, 1, QtCore.Qt.AlignRight) + self.bCNN = QtWidgets.QPushButton('R') + self.bCNN.setFixedWidth(50) + self.bCNN.parent = self.liCNN + hLayout.addWidget(self.bCNN, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('LCK:') + textLabel.setToolTip('Luck: Just how lucky are you?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liLCK = QtWidgets.QSpinBox() + self.liLCK.setFixedWidth(35) + hLayout.addWidget(self.liLCK, 1, QtCore.Qt.AlignRight) + self.textLCK = QtWidgets.QLabel('(0)') + self.liLCK.sumVal = self.textLCK + hLayout.addWidget(self.textLCK, 1, QtCore.Qt.AlignRight) + self.bLCK = QtWidgets.QPushButton('R') + self.bLCK.setFixedWidth(50) + self.bLCK.parent = self.liLCK + hLayout.addWidget(self.bLCK, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('WIL:') + textLabel.setToolTip('Will: How positive and constructive is your thinking?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liWIL = QtWidgets.QSpinBox() + self.liWIL.setFixedWidth(35) + hLayout.addWidget(self.liWIL, 1, QtCore.Qt.AlignRight) + self.textWIL = QtWidgets.QLabel('(0)') + self.liWIL.sumVal = self.textWIL + hLayout.addWidget(self.textWIL, 1, QtCore.Qt.AlignRight) + self.bWIL = QtWidgets.QPushButton('R') + self.bWIL.setFixedWidth(50) + self.bWIL.parent = self.liWIL + hLayout.addWidget(self.bWIL, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + self.gbAttri.setLayout(self.loGbAttri) + self.loH2 = QtWidgets.QHBoxLayout() + self.loH2.addWidget(self.gbAttri) + self.gbEtc = QtWidgets.QGroupBox('Etcetera', self) + self.loGbEtc = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Butler root: ') + hLayout.addWidget(textLabel) + self.liMaidRoot = QtWidgets.QComboBox() + self.setButlerRootComboBox() + self.liMaidRoot.setFixedWidth(150) + hLayout.addWidget(self.liMaidRoot) + self.bMaidRoot = QtWidgets.QPushButton('R') + self.bMaidRoot.parent = self.liMaidRoot + self.bMaidRoot.setFixedWidth(50) + hLayout.addWidget(self.bMaidRoot) + self.loGbEtc.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Butler power: ') + hLayout.addWidget(textLabel) + self.liMP = QtWidgets.QComboBox() + self.liMP.setFixedWidth(150) + self.liFirstType.powerBox = self.liMP + self.liMP.parent = self.liFirstType + hLayout.addWidget(self.liMP) + self.bButlerPower = QtWidgets.QPushButton('R') + self.bButlerPower.parent = self.liMP + self.liMP.rollButton = self.bButlerPower + self.bButlerPower.setFixedWidth(50) + hLayout.addWidget(self.bButlerPower) + self.loGbEtc.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Butler power 2: ') + hLayout.addWidget(textLabel) + self.liMP2 = QtWidgets.QComboBox() + self.liMP2.setFixedWidth(150) + self.liSecondType.powerBox = self.liMP2 + self.liMP2.parent = self.liSecondType + hLayout.addWidget(self.liMP2) + self.bButlerPower2 = QtWidgets.QPushButton('R') + self.bButlerPower2.parent = self.liMP2 + self.liMP2.rollButton = self.bButlerPower2 + self.bButlerPower2.setFixedWidth(50) + hLayout.addWidget(self.bButlerPower2) + self.loGbEtc.addLayout(hLayout) + self.liMP.otherMP = self.liMP2 + self.liMP2.otherMP = self.liMP + self.favor = QtWidgets.QLabel('Favor: 0') + self.spirit = QtWidgets.QLabel('Spirit: 0') + self.loGbEtc.addWidget(self.favor) + self.loGbEtc.addWidget(self.spirit) + self.gbEtc.setLayout(self.loGbEtc) + self.loH2.addWidget(self.gbEtc) + self.gbSpec = QtWidgets.QGroupBox('Special Qualities', self) + self.loGbSpec = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + self.liSpec1 = QtWidgets.QComboBox() + self.setButlerQualityComboBox(self.liSpec1) + self.liSpec1.setFixedWidth(150) + hLayout.addWidget(self.liSpec1, 10, QtCore.Qt.AlignRight) + self.bSpec1 = QtWidgets.QPushButton('R') + self.bSpec1.setFixedWidth(50) + self.bSpec1.parent = self.liSpec1 + hLayout.addWidget(self.bSpec1, 0, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.liSpec2 = QtWidgets.QComboBox() + self.setButlerQualityComboBox(self.liSpec2) + self.liSpec2.setFixedWidth(150) + hLayout.addWidget(self.liSpec2, 10, QtCore.Qt.AlignRight) + self.bSpec2 = QtWidgets.QPushButton('R') + self.bSpec2.setFixedWidth(50) + self.bSpec2.parent = self.liSpec2 + hLayout.addWidget(self.bSpec2, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.cbSpec3 = QtWidgets.QCheckBox() + hLayout.addWidget(self.cbSpec3, 1, QtCore.Qt.AlignRight) + self.liSpec3 = QtWidgets.QComboBox() + self.setButlerQualityComboBox(self.liSpec3) + self.liSpec3.setFixedWidth(150) + hLayout.addWidget(self.liSpec3, 1, QtCore.Qt.AlignRight) + self.bSpec3 = QtWidgets.QPushButton('R') + self.bSpec3.setFixedWidth(50) + self.bSpec3.parent = self.liSpec3 + self.cbSpec3.button = self.bSpec3 + self.cbSpec3.box = self.liSpec3 + hLayout.addWidget(self.bSpec3, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.cbSpec4 = QtWidgets.QCheckBox() + hLayout.addWidget(self.cbSpec4, 1, QtCore.Qt.AlignRight) + self.liSpec4 = QtWidgets.QComboBox() + self.setButlerQualityComboBox(self.liSpec4) + self.liSpec4.setFixedWidth(150) + hLayout.addWidget(self.liSpec4, 1, QtCore.Qt.AlignRight) + self.bSpec4 = QtWidgets.QPushButton('R') + self.bSpec4.setFixedWidth(50) + self.bSpec4.parent = self.liSpec4 + self.cbSpec4.button = self.bSpec4 + self.cbSpec4.box = self.liSpec4 + hLayout.addWidget(self.bSpec4, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.cbSpec5 = QtWidgets.QCheckBox() + hLayout.addWidget(self.cbSpec5, 1, QtCore.Qt.AlignRight) + self.liSpec5 = QtWidgets.QComboBox() + self.setButlerQualityComboBox(self.liSpec5) + self.liSpec5.setFixedWidth(150) + hLayout.addWidget(self.liSpec5, 1, QtCore.Qt.AlignRight) + self.bSpec5 = QtWidgets.QPushButton('R') + self.bSpec5.setFixedWidth(50) + self.bSpec5.parent = self.liSpec5 + self.cbSpec5.button = self.bSpec5 + self.cbSpec5.box = self.liSpec5 + hLayout.addWidget(self.bSpec5, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + self.gbSpec.setLayout(self.loGbSpec) + self.gbSpec.setFixedWidth(250) + self.loH3 = QtWidgets.QHBoxLayout() + self.loH3.addWidget(self.gbSpec) + self.gbWeap = QtWidgets.QGroupBox('Weapons', self) + self.loGbWeap = QtWidgets.QVBoxLayout() + self.liWeapon = QtWidgets.QComboBox() + self.setButlerWeaponComboBox(self.liWeapon) + self.loGbWeap.addWidget(self.liWeapon) + self.bWeap = QtWidgets.QPushButton('R') + self.bWeap.parent = self.liWeapon + self.loGbWeap.addWidget(self.bWeap) + self.loGbWeap.addWidget(QtWidgets.QLabel('\n\n')) + self.liWeapon2 = QtWidgets.QComboBox() + self.setButlerWeaponComboBox(self.liWeapon2) + self.loGbWeap.addWidget(self.liWeapon2) + self.bWeap2 = QtWidgets.QPushButton('R') + self.bWeap2.parent = self.liWeapon2 + self.loGbWeap.addWidget(self.bWeap2) + self.liWeapon.otherWeapon = self.liWeapon2 + self.liWeapon2.otherWeapon = self.liWeapon + self.gbWeap.setLayout(self.loGbWeap) + self.loH3.addWidget(self.gbWeap) + + self.gbSave = QtWidgets.QGroupBox('Generate and save', self) + self.loGbSave = QtWidgets.QVBoxLayout() + self.bRollAll = QtWidgets.QPushButton('GENERATE\nBUTLER', self) + self.loGbSave.addWidget(self.bRollAll) + self.bSave = QtWidgets.QPushButton('SAVE', self) + self.loGbSave.addWidget(self.bSave) + self.gbSave.setLayout(self.loGbSave) + self.gbSave.setFixedWidth(120) + self.loH3.addWidget(self.gbSave) + + self.loVLayoutMain.addLayout(self.loH1) + self.loVLayoutMain.addLayout(self.loH2) + self.loVLayoutMain.addLayout(self.loH3) + self.loHLayoutMain.addLayout(self.loVLayoutMain) + self.setLayout(self.loHLayoutMain) + + self.setEnabilities() + self.cbSpec3.clicked.connect(self.setEnabilities) + self.cbSpec4.clicked.connect(self.setEnabilities) + self.cbSpec5.clicked.connect(self.setEnabilities) + self.liATH.valueChanged.connect(self.calculateStats) + self.liAFF.valueChanged.connect(self.calculateStats) + self.liSKI.valueChanged.connect(self.calculateStats) + self.liCNN.valueChanged.connect(self.calculateStats) + self.liLCK.valueChanged.connect(self.calculateStats) + self.liWIL.valueChanged.connect(self.calculateStats) + self.bAge.clicked.connect(self.generateAge) + self.bUniColor.clicked.connect(self.generateSuitColor) + self.bHairColor.clicked.connect(self.generateHairColor) + self.bEyeColor.clicked.connect(self.generateEyeColor) + self.bATH.clicked.connect(self.generateAttribute) + self.bAFF.clicked.connect(self.generateAttribute) + self.bSKI.clicked.connect(self.generateAttribute) + self.bCNN.clicked.connect(self.generateAttribute) + self.bLCK.clicked.connect(self.generateLuckAttribute) + self.bWIL.clicked.connect(self.generateWilAttribute) + self.bFirstType.clicked.connect(self.generateButlerType) + self.bSecondType.clicked.connect(self.generateButlerType) + self.bButlerPower.clicked.connect(self.generateButlerPower) + self.bButlerPower2.clicked.connect(self.generateButlerPower) + self.bMaidRoot.clicked.connect(self.generateButlerRoot) + self.bSpec1.clicked.connect(self.generateButlerQuality) + self.bSpec2.clicked.connect(self.generateButlerQuality) + self.bSpec3.clicked.connect(self.generateButlerQuality) + self.bSpec4.clicked.connect(self.generateButlerQuality) + self.bSpec5.clicked.connect(self.generateButlerQuality) + self.bWeap.clicked.connect(self.generateButlerWeapon) + self.bWeap2.clicked.connect(self.generateButlerWeapon) + self.liFirstType.currentIndexChanged.connect(self.changedButlerType) + self.liSecondType.currentIndexChanged.connect(self.changedButlerType) + self.liMP.currentIndexChanged.connect(self.changedButlerPower) + self.liMP2.currentIndexChanged.connect(self.changedButlerPower) + self.liMaidRoot.currentIndexChanged.connect(self.changedButlerRoot) + self.liSpec1.currentIndexChanged.connect(self.changedButlerQuality) + self.liSpec2.currentIndexChanged.connect(self.changedButlerQuality) + self.liSpec3.currentIndexChanged.connect(self.changedButlerQuality) + self.liSpec4.currentIndexChanged.connect(self.changedButlerQuality) + self.liSpec5.currentIndexChanged.connect(self.changedButlerQuality) + self.liWeapon.currentIndexChanged.connect(self.changedButlerWeapon) + self.liWeapon2.currentIndexChanged.connect(self.changedButlerWeapon) + self.bRollAll.clicked.connect(self.generateButler) + self.bSave.clicked.connect(self.saveButler) + + def setEnabilities(self): + for checkb in [self.cbSpec3, self.cbSpec4, self.cbSpec5]: + if not checkb.isChecked(): + checkb.button.setEnabled(False) + checkb.box.setEnabled(False) + checkb.box.setCurrentIndex(-1) + else: + checkb.button.setEnabled(True) + checkb.box.setEnabled(True) + + def generateAge(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled age...', 1500) + i = int(str(randint(1, 6)) + str(randint(1, 6))) + self.liAge.setValue(i) + + def generateSuitColor(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled color...', 1500) + self.liUniColor.setText(self.data_reader.get_butler_random_suit_color()) + + def generateHairColor(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled color...', 1500) + self.liHairColor.setText(self.data_reader.get_butler_random_hair_color()) + + def generateEyeColor(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled color...', 1500) + self.liEyeColor.setText(self.data_reader.get_random_color()) + + def generateAttribute(self, caller=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled attribute...', 1500) + x = randint(1, 6) + y = randint(1, 6) + retVal = int(floor((x + y) / 2)) + caller.parent.setValue(retVal) + + def generateLuckAttribute(self, hideMessage=False): + if hideMessage == False: + self.parent.parent.statusBar().showMessage('Rolled attribute...', 1500) + x = randint(1, 6) + y = randint(1, 6) + retVal = int(floor((x + y) / 3)) + self.liLCK.setValue(retVal) + + def generateWilAttribute(self, hideMessage=False): + if hideMessage == False: + self.parent.parent.statusBar().showMessage('Rolled attribute...', 1500) + x = randint(1, 6) + y = randint(1, 6) + retVal = x + y + self.liWIL.setValue(retVal) + + def generateButlerType(self, caller=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled butler type...', 1500) + i = randint(0, 5) + caller.parent.setCurrentIndex(i) + + def generateButlerPower(self, caller=False): + if caller == False: + caller = self.sender() + if caller.parent.count() != 0: + self.parent.parent.statusBar().showMessage('Rolled butler power...', 1500) + if caller.parent.count() != 0: + while True: + i = randint(0, 5) + caller.parent.setCurrentIndex(i) + if caller.parent.otherMP.currentText() == '' or caller.parent.otherMP.currentText() != caller.parent.currentText(): + break + + def generateButlerRoot(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled butler root...', 1500) + i = randint(0, 5) + self.liMaidRoot.setCurrentIndex(i) + + def generateButlerQuality(self, caller=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled butler special quality...', 1500) + i = randint(0, 35) + caller.parent.setCurrentIndex(i) + + def generateButlerWeapon(self, caller): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled weapon...', 1500) + while True: + i = randint(0, 35) + caller.parent.setCurrentIndex(i) + if caller.parent.otherWeapon.currentText() == '' or caller.parent.otherWeapon.currentText() != caller.parent.currentText(): + break + + def calculateStats(self): + stat0 = self.liATH.value() + self.liFirstType.changeList[0] + self.liSecondType.changeList[0] + stat1 = self.liAFF.value() + self.liFirstType.changeList[1] + self.liSecondType.changeList[1] + stat2 = self.liSKI.value() + self.liFirstType.changeList[2] + self.liSecondType.changeList[2] + stat3 = self.liCNN.value() + self.liFirstType.changeList[3] + self.liSecondType.changeList[3] + stat4 = self.liLCK.value() + self.liFirstType.changeList[4] + self.liSecondType.changeList[4] + stat5 = self.liWIL.value() + self.liFirstType.changeList[5] + self.liSecondType.changeList[5] + self.stats = [stat0, stat1, stat2, stat3, stat4, stat5] + for i in range(len(self.stats)): + if self.stats[i] < 0: + self.stats[i] = 0 + + self.liATH.sumVal.setText('(' + str(self.stats[0]) + ')') + self.liAFF.sumVal.setText('(' + str(self.stats[1]) + ')') + self.liSKI.sumVal.setText('(' + str(self.stats[2]) + ')') + self.liCNN.sumVal.setText('(' + str(self.stats[3]) + ')') + self.liLCK.sumVal.setText('(' + str(self.stats[4]) + ')') + self.liWIL.sumVal.setText('(' + str(self.stats[5]) + ')') + self.favor.setText('Favor: ' + str(self.stats[1] * 2)) + self.spirit.setText('Spirit: ' + str(self.stats[5] * 10)) + + def changedButlerType(self): + comboBox = self.sender() + ii = comboBox.currentIndex() + elem = self.data_reader.data["butler"]["types"][ii] + comboBox.desc.setText(elem[1]) + comboBox.changeList = elem[2] + comboBox.setToolTip(elem[3]) + self.calculateStats() + comboBox.powerBox.setCurrentIndex(-1) + for j in range(6): + comboBox.powerBox.removeItem(0) + + for item in self.data_reader.data["butler"]["powers"][ii]: + comboBox.powerBox.insertItem(100, item[0]) + + comboBox.powerBox.setCurrentIndex(-1) + self.generateButlerPower(comboBox.powerBox.rollButton) + + def changedButlerPower(self): + comboBox = self.sender() + i = comboBox.currentIndex() + j = comboBox.parent.currentIndex() + if not comboBox.currentIndex() == -1: + comboBox.setToolTip(self.data_reader.data["butler"]["powers"][j][i][1]) + else: + comboBox.setToolTip('') + + def changedButlerRoot(self): + i = self.liMaidRoot.currentIndex() + self.liMaidRoot.setToolTip(self.data_reader.data["butler"]["roots"][i][1]) + + def changedButlerQuality(self): + comboBox = self.sender() + i = comboBox.currentIndex() + if not i == -1: + comboBox.setToolTip(self.data_reader.data["butler"]["qualities"][i][1]) + else: + comboBox.setToolTip('') + + def changedButlerWeapon(self): + comboBox = self.sender() + i = comboBox.currentIndex() + if not i == -1: + comboBox.setToolTip(self.data_reader.data["butler"]["weapons"][i][1]) + else: + comboBox.setToolTip('') + + def setButlerRootComboBox(self): + for elem in self.data_reader.data["butler"]["roots"]: + self.liMaidRoot.insertItem(100, elem[0]) + + self.liMaidRoot.setCurrentIndex(-1) + + def setButlerTypeComboBox(self, comboBox): + for elem in self.data_reader.data["butler"]["types"]: + comboBox.insertItem(100, elem[0]) + + comboBox.setCurrentIndex(-1) + + def setButlerQualityComboBox(self, comboBox): + for elem in self.data_reader.data["butler"]["qualities"]: + comboBox.insertItem(100, elem[0]) + + comboBox.setCurrentIndex(-1) + + def setButlerWeaponComboBox(self, comboBox): + for elem in self.data_reader.data["butler"]["weapons"]: + comboBox.insertItem(100, elem[0]) + + comboBox.setCurrentIndex(-1) + + def generateButler(self): + self.generateAge(True) + self.generateSuitColor(True) + self.generateHairColor(True) + self.generateEyeColor(True) + self.generateAttribute(self.bATH) + self.generateAttribute(self.bAFF) + self.generateAttribute(self.bSKI) + self.generateAttribute(self.bCNN) + self.generateLuckAttribute(True) + self.generateWilAttribute(True) + self.generateButlerType(self.bFirstType) + self.generateButlerType(self.bSecondType) + self.generateButlerRoot(True) + self.generateButlerQuality(self.bSpec1) + self.generateButlerQuality(self.bSpec2) + if self.bSpec3.isEnabled(): + self.generateButlerQuality(self.bSpec3) + if self.bSpec4.isEnabled(): + self.generateButlerQuality(self.bSpec4) + if self.bSpec5.isEnabled(): + self.generateButlerQuality(self.bSpec5) + self.generateButlerWeapon(self.bWeap) + self.generateButlerWeapon(self.bWeap2) + + def saveButler(self): + savePath = QtWidgets.QFileDialog.getSaveFileName(None, 'Save your butler as...', '', + 'Text Documents (*.txt);;All files (*.*)') + if not savePath[0] == '': + starSeparator = '-----------------------------------------------------------------------------------------\n' + printList = [] + printList.append(starSeparator) + printList.append('Name: ' + self.liName.text() + '\n') + printList.append('Age: ' + str(self.liAge.value()) + '\n') + printList.append('Suit color: ' + self.liUniColor.text() + '\n') + printList.append('Eye color: ' + self.liEyeColor.text() + '\n') + printList.append('Hair color: ' + self.liHairColor.text() + '\n') + printList.append(starSeparator) + printList.append('Stats:\n') + printList.append('Athletics: ' + str(self.stats[0]) + '\n') + printList.append('Affection: ' + str(self.stats[1]) + '\n') + printList.append('Skill: ' + str(self.stats[2]) + '\n') + printList.append('Cunning: ' + str(self.stats[3]) + '\n') + printList.append('Luck: ' + str(self.stats[4]) + '\n') + printList.append('Will: ' + str(self.stats[5]) + '\n') + printList.append(self.favor.text() + '\n') + printList.append(self.spirit.text() + '\n') + printList.append(starSeparator) + printList.append('Butler types:\n') + printList.append(self.liFirstType.currentText() + ': ' + self.liFirstType.toolTip() + '\n') + printList.append(self.liSecondType.currentText() + ': ' + self.liSecondType.toolTip() + '\n') + printList.append('\n') + printList.append('Butler powers:\n') + printList.append(self.liMP.currentText() + ': ' + self.liMP.toolTip() + '\n') + if self.liMP2.isEnabled(): + printList.append(self.liMP2.currentText() + ': ' + self.liMP2.toolTip() + '\n') + printList.append('\n') + printList.append('Butler root: ' + self.liMaidRoot.currentText() + '\n') + printList.append(self.liMaidRoot.toolTip() + '\n') + printList.append('\n') + printList.append(starSeparator) + printList.append('Special quailities:\n') + printList.append(self.liSpec1.currentText() + ': ' + self.liSpec1.toolTip() + '\n') + printList.append(self.liSpec2.currentText() + ': ' + self.liSpec2.toolTip() + '\n') + if self.liSpec3.isEnabled(): + printList.append(self.liSpec3.currentText() + ': ' + self.liSpec3.toolTip() + '\n') + if self.liSpec4.isEnabled(): + printList.append(self.liSpec4.currentText() + ': ' + self.liSpec4.toolTip() + '\n') + if self.liSpec5.isEnabled(): + printList.append(self.liSpec5.currentText() + ': ' + self.liSpec5.toolTip() + '\n') + printList.append(starSeparator) + printList.append('Weapon: ' + self.liWeapon.currentText() + '\n') + printList.append(self.liWeapon.toolTip() + '\n') + printList.append('\n') + printList.append('Weapon 2: ' + self.liWeapon2.currentText() + '\n') + printList.append(self.liWeapon2.toolTip() + '\n') + f = open(savePath[0], 'w+') + for line in printList: + f.write(line) + + f.close() + return diff --git a/src/modules/data_reader.py b/src/modules/data_reader.py new file mode 100644 index 0000000..8bd9ac9 --- /dev/null +++ b/src/modules/data_reader.py @@ -0,0 +1,59 @@ +import os.path +import json +import sys +from random import randrange, randint + + +class MaidDataReader: + PATH = os.path.join(os.path.dirname(__file__), "..", "..", "resources", "data.json") + + def __init__(self): + self.data = None + with open(MaidDataReader.PATH, "r") as f: + content = f.read() + self.data = json.loads(content) + + if self.data is None: + sys.exit("Could not read JSON data.") + + rare_color_count = len(self.data["common"]["colors"]["rare"]) + self.color_random_max = rare_color_count + 2 * len(self.data["common"]["colors"]["double_chance"]) + self.rare_color_start_index = self.color_random_max - rare_color_count + + def get_random_color(self): + index = randrange(self.color_random_max) + if index >= self.rare_color_start_index: + return self.data["common"]["colors"]["rare"][index - self.rare_color_start_index] + + return self.data["common"]["colors"]["double_chance"][int(index / 2)] + + def get_butler_random_suit_color(self): + return self.__get_butler_random_color(self.data["butler"]["colors"]["suit"]) + + def get_butler_random_hair_color(self): + return self.__get_butler_random_color(self.data["butler"]["colors"]["hair"]) + + @staticmethod + def generate_master_age(type_index): + if type_index == 0: + return randint(1, 6) + randint(1, 6) + elif type_index == 1: + return randint(1, 6) + randint(1, 6) + 5 + elif type_index == 2: + return randint(1, 6) + randint(1, 6) + 8 + elif type_index == 3: + return randint(1, 6) + randint(1, 6) + 12 + elif type_index == 4: + return int(str(randint(1, 6)) + str(randint(1, 6))) + elif type_index == 5: + return int(str(randint(1, 6)) + str(randint(1, 6))) + 10 + + raise ValueError("Invalid master type index: {}".format(type_index)) + + def __get_butler_random_color(self, color_list): + index = randrange(len(color_list) + 1) + if index >= len(color_list): + return self.get_random_color() + + return color_list[index] + diff --git a/src/modules/helpWidget.py b/src/modules/helpWidget.py new file mode 100644 index 0000000..c2c9794 --- /dev/null +++ b/src/modules/helpWidget.py @@ -0,0 +1,31 @@ +""" +Widget for the help dock. +""" +import os.path + +from PyQt5 import QtWidgets, QtGui, QtCore + +class CHelpWidget(QtWidgets.QWidget): + + def __init__(self, parent=None): + QtWidgets.QWidget.__init__(self, parent) + self.parent = parent + self.loVLayoutMain = QtWidgets.QVBoxLayout() + self.loHLayoutMain = QtWidgets.QHBoxLayout() + self.loVLayoutMain.setAlignment(QtCore.Qt.AlignTop) + self.helpText = QtWidgets.QLabel("To fully generate a maid press the 'GENERATE MAID' button. In a case of identical stat values " + 'you have to choose which stat to use when rolling for maid power. You can do this with ' + "the 'MP' button. To generate a second maid power (if available) hold down the 'Shift' key " + "then press the 'MP' button of your choosing (from the available options).\n\n" + "To reroll a singe value press the corresponding 'R' button.\n" + 'To roll a Special quality from a specific secondary table (for example: Magic) choose that primary table from the popuplist ' + "then press the corresponding 'R' button while holding down the 'Shift' key.\n\n" + 'Hover your cursor over a choosen trait to see its description.\n\n' + "To save your maid in a txt file press the 'SAVE' button.\n\n\n" + "PS.: There are no easter eggs in this program. Do not try out famous cheat codes.") + self.helpText.setWordWrap(True) + self.loVLayoutMain.addWidget(self.helpText) + hlayout = QtWidgets.QHBoxLayout() + hlayout.setAlignment(QtCore.Qt.AlignCenter) + self.picture = QtWidgets.QLabel() + maid_picture_path = os.path.join(os.path.dirname(__file__), "..", "..", "resources", "ram.png") + self.picture.setPixmap(QtGui.QPixmap(maid_picture_path).scaled(360, 360)) + self.picture.setGeometry(0, 0, 360, 360) + hlayout.addWidget(self.picture) + self.loVLayoutMain.addLayout(hlayout) + self.loHLayoutMain.addLayout(self.loVLayoutMain) + self.setLayout(self.loHLayoutMain) + + def easterEgg(self): + self.parent.parent.statusbarMessage.setText('ALL YOUR MAID ARE BELONG TO US') diff --git a/src/modules/maidWidget.py b/src/modules/maidWidget.py new file mode 100644 index 0000000..44865b0 --- /dev/null +++ b/src/modules/maidWidget.py @@ -0,0 +1,845 @@ +""" +Widget for the random maid dock. +""" +from random import randint +from math import floor +from PyQt5 import QtWidgets, QtCore + +class CMaidWidget(QtWidgets.QWidget): + + def __init__(self, data_reader, parent=None): + QtWidgets.QWidget.__init__(self, parent) + self.data_reader = data_reader + self.parent = parent + + self.stats = [0, 0, 0, 0, 0, 0] + self.rebuildingMaidPowers = False + + self.loVLayoutMain = QtWidgets.QVBoxLayout() + self.loHLayoutMain = QtWidgets.QHBoxLayout() + + self.gbBasic = QtWidgets.QGroupBox('Basics', self) + self.loGbBasic = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Name: ') + hLayout.addWidget(textLabel) + self.liName = QtWidgets.QLineEdit() + self.liName.setFixedWidth(200) + hLayout.addWidget(self.liName) + hLayout.addStretch(1) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Age: ') + hLayout.addWidget(textLabel) + self.liAge = QtWidgets.QSpinBox() + self.liAge.setFixedWidth(50) + self.liAge.setMaximum(9999) + hLayout.addWidget(self.liAge) + hLayout.addStretch(1) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Uniform color: ') + hLayout.addWidget(textLabel) + self.liUniColor = QtWidgets.QLineEdit() + self.liUniColor.setFixedWidth(150) + hLayout.addWidget(self.liUniColor) + self.bUniColor = QtWidgets.QPushButton('R') + self.bUniColor.parent = self.liUniColor + self.bUniColor.setFixedWidth(50) + hLayout.addWidget(self.bUniColor) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Eye color: ') + hLayout.addWidget(textLabel) + self.liEyeColor = QtWidgets.QLineEdit() + self.liEyeColor.setFixedWidth(150) + hLayout.addWidget(self.liEyeColor) + self.bEyeColor = QtWidgets.QPushButton('R') + self.bEyeColor.setFixedWidth(50) + self.bEyeColor.parent = self.liEyeColor + hLayout.addWidget(self.bEyeColor) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Hair color: ') + hLayout.addWidget(textLabel) + self.liHairColor = QtWidgets.QLineEdit() + self.liHairColor.setFixedWidth(150) + hLayout.addWidget(self.liHairColor) + self.bHairColor = QtWidgets.QPushButton('R') + self.bHairColor.setFixedWidth(50) + self.bHairColor.parent = self.liHairColor + hLayout.addWidget(self.bHairColor) + self.loGbBasic.addLayout(hLayout) + self.gbBasic.setLayout(self.loGbBasic) + self.loH1 = QtWidgets.QHBoxLayout() + self.loH1.addWidget(self.gbBasic) + self.gbMaidType = QtWidgets.QGroupBox('Maid Type', self) + self.loGbMaidType = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('First: ') + hLayout.addWidget(textLabel) + self.liFirstType = QtWidgets.QComboBox() + self.setMaidTypeComboBox(self.liFirstType) + self.liFirstType.setFixedWidth(100) + hLayout.addWidget(self.liFirstType) + self.bFirstType = QtWidgets.QPushButton('R') + self.bFirstType.setFixedWidth(50) + self.bFirstType.parent = self.liFirstType + hLayout.addWidget(self.bFirstType) + self.loGbMaidType.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.descFirst = QtWidgets.QLabel('') + self.descFirst.setWordWrap(True) + self.liFirstType.desc = self.descFirst + self.liFirstType.changeList = [0, 0, 0, 0, 0, 0] + hLayout.addWidget(self.descFirst) + self.loGbMaidType.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Second: ') + hLayout.addWidget(textLabel) + self.liSecondType = QtWidgets.QComboBox() + self.setMaidTypeComboBox(self.liSecondType) + self.liSecondType.setFixedWidth(100) + hLayout.addWidget(self.liSecondType) + self.bSecondType = QtWidgets.QPushButton('R') + self.bSecondType.setFixedWidth(50) + self.bSecondType.parent = self.liSecondType + hLayout.addWidget(self.bSecondType) + self.loGbMaidType.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.descSecond = QtWidgets.QLabel('') + self.descSecond.setWordWrap(True) + self.liSecondType.desc = self.descSecond + self.liSecondType.changeList = [0, 0, 0, 0, 0, 0] + hLayout.addWidget(self.descSecond) + self.loGbMaidType.addLayout(hLayout) + self.gbMaidType.setLayout(self.loGbMaidType) + self.gbMaidType.setFixedWidth(220) + self.loH1.addWidget(self.gbMaidType) + self.gbAttri = QtWidgets.QGroupBox('Attributes', self) + self.loGbAttri = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('ATH:') + textLabel.setToolTip('Athletics: Physical ability, combat ability.') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liATH = QtWidgets.QSpinBox() + self.liATH.setFixedWidth(35) + hLayout.addWidget(self.liATH, 1, QtCore.Qt.AlignRight) + self.textATH = QtWidgets.QLabel('(0)') + self.liATH.sumVal = self.textATH + hLayout.addWidget(self.textATH, 1, QtCore.Qt.AlignRight) + self.bATH = QtWidgets.QPushButton('R') + self.bATH.setFixedWidth(50) + self.bATH.parent = self.liATH + hLayout.addWidget(self.bATH, 1, QtCore.Qt.AlignRight) + self.bMpATH = QtWidgets.QPushButton('MP') + self.bMpATH.setFixedWidth(50) + self.bMpATH.statType = 0 + self.liATH.mpButton = self.bMpATH + hLayout.addWidget(self.bMpATH, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('AFF:') + textLabel.setToolTip('Affection: How good are you at forming bonds with your master and the other maids?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liAFF = QtWidgets.QSpinBox() + self.liAFF.setFixedWidth(35) + hLayout.addWidget(self.liAFF, 1, QtCore.Qt.AlignRight) + self.textAFF = QtWidgets.QLabel('(0)') + self.liAFF.sumVal = self.textAFF + hLayout.addWidget(self.textAFF, 1, QtCore.Qt.AlignRight) + self.bAFF = QtWidgets.QPushButton('R') + self.bAFF.setFixedWidth(50) + self.bAFF.parent = self.liAFF + hLayout.addWidget(self.bAFF, 1, QtCore.Qt.AlignRight) + self.bMpAFF = QtWidgets.QPushButton('MP') + self.bMpAFF.setFixedWidth(50) + self.bMpAFF.statType = 1 + self.liAFF.mpButton = self.bMpAFF + hLayout.addWidget(self.bMpAFF, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('SKI:') + textLabel.setToolTip('Skill: How good are you at your maid duties?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liSKI = QtWidgets.QSpinBox() + self.liSKI.setFixedWidth(35) + hLayout.addWidget(self.liSKI, 1, QtCore.Qt.AlignRight) + self.textSKI = QtWidgets.QLabel('(0)') + self.liSKI.sumVal = self.textSKI + hLayout.addWidget(self.textSKI, 1, QtCore.Qt.AlignRight) + self.bSKI = QtWidgets.QPushButton('R') + self.bSKI.setFixedWidth(50) + self.bSKI.parent = self.liSKI + hLayout.addWidget(self.bSKI, 1, QtCore.Qt.AlignRight) + self.bMpSKI = QtWidgets.QPushButton('MP') + self.bMpSKI.setFixedWidth(50) + self.bMpSKI.statType = 2 + self.liSKI.mpButton = self.bMpSKI + hLayout.addWidget(self.bMpSKI, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('CNN:') + textLabel.setToolTip('Cunning: How capable are you at tricking enemies and other maids, and deceiving the master?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liCNN = QtWidgets.QSpinBox() + self.liCNN.setFixedWidth(35) + hLayout.addWidget(self.liCNN, 1, QtCore.Qt.AlignRight) + self.textCNN = QtWidgets.QLabel('(0)') + self.liCNN.sumVal = self.textCNN + hLayout.addWidget(self.textCNN, 1, QtCore.Qt.AlignRight) + self.bCNN = QtWidgets.QPushButton('R') + self.bCNN.setFixedWidth(50) + self.bCNN.parent = self.liCNN + hLayout.addWidget(self.bCNN, 1, QtCore.Qt.AlignRight) + self.bMpCNN = QtWidgets.QPushButton('MP') + self.bMpCNN.setFixedWidth(50) + self.bMpCNN.statType = 3 + self.liCNN.mpButton = self.bMpCNN + hLayout.addWidget(self.bMpCNN, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('LCK:') + textLabel.setToolTip('Luck: Just how lucky are you?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liLCK = QtWidgets.QSpinBox() + self.liLCK.setFixedWidth(35) + hLayout.addWidget(self.liLCK, 1, QtCore.Qt.AlignRight) + self.textLCK = QtWidgets.QLabel('(0)') + self.liLCK.sumVal = self.textLCK + hLayout.addWidget(self.textLCK, 1, QtCore.Qt.AlignRight) + self.bLCK = QtWidgets.QPushButton('R') + self.bLCK.setFixedWidth(50) + self.bLCK.parent = self.liLCK + hLayout.addWidget(self.bLCK, 1, QtCore.Qt.AlignRight) + self.bMpLCK = QtWidgets.QPushButton('MP') + self.bMpLCK.setFixedWidth(50) + self.bMpLCK.statType = 4 + self.liLCK.mpButton = self.bMpLCK + hLayout.addWidget(self.bMpLCK, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('WIL:') + textLabel.setToolTip('Will: How positive and constructive is your thinking?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liWIL = QtWidgets.QSpinBox() + self.liWIL.setFixedWidth(35) + hLayout.addWidget(self.liWIL, 1, QtCore.Qt.AlignRight) + self.textWIL = QtWidgets.QLabel('(0)') + self.liWIL.sumVal = self.textWIL + hLayout.addWidget(self.textWIL, 1, QtCore.Qt.AlignRight) + self.bWIL = QtWidgets.QPushButton('R') + self.bWIL.setFixedWidth(50) + self.bWIL.parent = self.liWIL + hLayout.addWidget(self.bWIL, 1, QtCore.Qt.AlignRight) + self.bMpWIL = QtWidgets.QPushButton('MP') + self.bMpWIL.setFixedWidth(50) + self.bMpWIL.statType = 5 + self.liWIL.mpButton = self.bMpWIL + hLayout.addWidget(self.bMpWIL, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + self.gbAttri.setLayout(self.loGbAttri) + self.loH2 = QtWidgets.QHBoxLayout() + self.loH2.addWidget(self.gbAttri) + self.gbEtc = QtWidgets.QGroupBox('Etcetera', self) + self.loGbEtc = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Maid root: ') + hLayout.addWidget(textLabel) + self.liMaidRoot = QtWidgets.QComboBox() + self.setMaidRootComboBox() + self.liMaidRoot.setFixedWidth(130) + hLayout.addWidget(self.liMaidRoot) + self.bMaidRoot = QtWidgets.QPushButton('R') + self.bMaidRoot.parent = self.liMaidRoot + self.bMaidRoot.setFixedWidth(50) + hLayout.addWidget(self.bMaidRoot) + self.loGbEtc.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Stress explosion: ') + hLayout.addWidget(textLabel) + self.liStress = QtWidgets.QComboBox() + self.setStressExplosionComboBox() + self.liStress.setFixedWidth(130) + hLayout.addWidget(self.liStress) + self.bStress = QtWidgets.QPushButton('R') + self.bStress.parent = self.liStress + self.bStress.setFixedWidth(50) + hLayout.addWidget(self.bStress) + self.loGbEtc.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Maid power: ') + hLayout.addWidget(textLabel) + self.liMP = QtWidgets.QComboBox() + self.liMP.setFixedWidth(150) + hLayout.addWidget(self.liMP) + self.loGbEtc.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Maid power 2: ') + hLayout.addWidget(textLabel) + self.liMP2 = QtWidgets.QComboBox() + self.liMP2.setFixedWidth(150) + hLayout.addWidget(self.liMP2) + self.loGbEtc.addLayout(hLayout) + + self.favor = QtWidgets.QLabel('Favor: 0') + self.spirit = QtWidgets.QLabel('Spirit: 0') + self.loGbEtc.addWidget(self.favor) + self.loGbEtc.addWidget(self.spirit) + + self.gbEtc.setLayout(self.loGbEtc) + self.loH2.addWidget(self.gbEtc) + self.gbSpec = QtWidgets.QGroupBox('Special Qualities', self) + self.loGbSpec = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + self.liSpec1 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec1) + self.liSpec1.setFixedWidth(150) + hLayout.addWidget(self.liSpec1, 10, QtCore.Qt.AlignRight) + self.bSpec1 = QtWidgets.QPushButton('R') + self.bSpec1.setFixedWidth(50) + self.bSpec1.parent = self.liSpec1 + hLayout.addWidget(self.bSpec1, 0, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.liSpec2 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec2) + self.liSpec2.setFixedWidth(150) + hLayout.addWidget(self.liSpec2, 10, QtCore.Qt.AlignRight) + self.bSpec2 = QtWidgets.QPushButton('R') + self.bSpec2.setFixedWidth(50) + self.bSpec2.parent = self.liSpec2 + hLayout.addWidget(self.bSpec2, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.cbSpec3 = QtWidgets.QCheckBox() + hLayout.addWidget(self.cbSpec3, 1, QtCore.Qt.AlignRight) + self.liSpec3 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec3) + self.liSpec3.setFixedWidth(150) + hLayout.addWidget(self.liSpec3, 1, QtCore.Qt.AlignRight) + self.bSpec3 = QtWidgets.QPushButton('R') + self.bSpec3.setFixedWidth(50) + self.bSpec3.parent = self.liSpec3 + self.cbSpec3.button = self.bSpec3 + self.cbSpec3.box = self.liSpec3 + hLayout.addWidget(self.bSpec3, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.cbSpec4 = QtWidgets.QCheckBox() + hLayout.addWidget(self.cbSpec4, 1, QtCore.Qt.AlignRight) + self.liSpec4 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec4) + self.liSpec4.setFixedWidth(150) + hLayout.addWidget(self.liSpec4, 1, QtCore.Qt.AlignRight) + self.bSpec4 = QtWidgets.QPushButton('R') + self.bSpec4.setFixedWidth(50) + self.bSpec4.parent = self.liSpec4 + self.cbSpec4.button = self.bSpec4 + self.cbSpec4.box = self.liSpec4 + hLayout.addWidget(self.bSpec4, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.cbSpec5 = QtWidgets.QCheckBox() + hLayout.addWidget(self.cbSpec5, 1, QtCore.Qt.AlignRight) + self.liSpec5 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec5) + self.liSpec5.setFixedWidth(150) + hLayout.addWidget(self.liSpec5, 1, QtCore.Qt.AlignRight) + self.bSpec5 = QtWidgets.QPushButton('R') + self.bSpec5.setFixedWidth(50) + self.bSpec5.parent = self.liSpec5 + self.cbSpec5.button = self.bSpec5 + self.cbSpec5.box = self.liSpec5 + hLayout.addWidget(self.bSpec5, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + self.gbSpec.setLayout(self.loGbSpec) + self.gbSpec.setFixedWidth(250) + + self.loH3 = QtWidgets.QHBoxLayout() + self.loH3.addWidget(self.gbSpec) + self.gbWeap = QtWidgets.QGroupBox('Weapon', self) + self.loGbWeap = QtWidgets.QVBoxLayout() + self.cbEnableWeapon = QtWidgets.QCheckBox('Enable weapon') + self.cbEnableWeapon.setChecked(True) + self.loGbWeap.addWidget(self.cbEnableWeapon) + self.liWeapon = QtWidgets.QComboBox() + self.setWeaponComboBox() + self.loGbWeap.addWidget(self.liWeapon) + self.bWeap = QtWidgets.QPushButton('R') + self.loGbWeap.addWidget(self.bWeap) + self.cbEnableWeapon.button = self.bWeap + self.cbEnableWeapon.box = self.liWeapon + self.gbWeap.setLayout(self.loGbWeap) + self.loH3.addWidget(self.gbWeap) + + self.gbSave = QtWidgets.QGroupBox('Generate and save', self) + self.loGbSave = QtWidgets.QVBoxLayout() + self.bRollAll = QtWidgets.QPushButton('GENERATE\nMAID', self) + self.loGbSave.addWidget(self.bRollAll) + self.bSave = QtWidgets.QPushButton('SAVE', self) + self.loGbSave.addWidget(self.bSave) + self.gbSave.setLayout(self.loGbSave) + self.gbSave.setFixedWidth(120) + self.loH3.addWidget(self.gbSave) + + self.loVLayoutMain.addLayout(self.loH1) + self.loVLayoutMain.addLayout(self.loH2) + self.loVLayoutMain.addLayout(self.loH3) + self.loHLayoutMain.addLayout(self.loVLayoutMain) + self.setLayout(self.loHLayoutMain) + + self.setEnabilities() + self.setMaidPowerComboBox(self.liMP, [0, 1, 2, 3, 4, 5]) + self.setMaidPowerComboBox(self.liMP2, [0, 1, 2, 3, 4, 5]) + self.bATH.clicked.connect(self.generateAttribute) + self.bAFF.clicked.connect(self.generateAttribute) + self.bSKI.clicked.connect(self.generateAttribute) + self.bCNN.clicked.connect(self.generateAttribute) + self.bLCK.clicked.connect(self.generateAttribute) + self.bWIL.clicked.connect(self.generateAttribute) + self.bFirstType.clicked.connect(self.generateMaidType) + self.bSecondType.clicked.connect(self.generateMaidType) + self.bUniColor.clicked.connect(self.generateMaidColor) + self.bEyeColor.clicked.connect(self.generateMaidColor) + self.bHairColor.clicked.connect(self.generateMaidColor) + self.bSpec1.clicked.connect(self.generateSpecialQuality) + self.bSpec2.clicked.connect(self.generateSpecialQuality) + self.bSpec3.clicked.connect(self.generateSpecialQuality) + self.bSpec4.clicked.connect(self.generateSpecialQuality) + self.bSpec5.clicked.connect(self.generateSpecialQuality) + self.bWeap.clicked.connect(self.generateWeapon) + self.bMaidRoot.clicked.connect(self.generateMaidRoot) + self.bStress.clicked.connect(self.generateStressExplosion) + self.bMpATH.clicked.connect(self.generateMaidPower) + self.bMpAFF.clicked.connect(self.generateMaidPower) + self.bMpSKI.clicked.connect(self.generateMaidPower) + self.bMpCNN.clicked.connect(self.generateMaidPower) + self.bMpLCK.clicked.connect(self.generateMaidPower) + self.bMpWIL.clicked.connect(self.generateMaidPower) + self.bRollAll.clicked.connect(self.generateFullMaid) + self.bSave.clicked.connect(self.saveMaid) + self.cbEnableWeapon.clicked.connect(self.setEnabilities) + self.cbSpec3.clicked.connect(self.setEnabilities) + self.cbSpec4.clicked.connect(self.setEnabilities) + self.cbSpec5.clicked.connect(self.setEnabilities) + self.liFirstType.currentIndexChanged.connect(self.changedMaidType) + self.liSecondType.currentIndexChanged.connect(self.changedMaidType) + self.liSpec1.currentIndexChanged.connect(self.changedSpecialQuailty) + self.liSpec2.currentIndexChanged.connect(self.changedSpecialQuailty) + self.liSpec3.currentIndexChanged.connect(self.changedSpecialQuailty) + self.liSpec4.currentIndexChanged.connect(self.changedSpecialQuailty) + self.liSpec5.currentIndexChanged.connect(self.changedSpecialQuailty) + self.liWeapon.currentIndexChanged.connect(self.changedWeapon) + self.liMaidRoot.currentIndexChanged.connect(self.changedMaidRoot) + self.liStress.currentIndexChanged.connect(self.changedStressExplosion) + self.liATH.valueChanged.connect(self.calculateStats) + self.liAFF.valueChanged.connect(self.calculateStats) + self.liSKI.valueChanged.connect(self.calculateStats) + self.liCNN.valueChanged.connect(self.calculateStats) + self.liLCK.valueChanged.connect(self.calculateStats) + self.liWIL.valueChanged.connect(self.calculateStats) + self.liMP.activated.connect(self.changedMaidPower) + self.liMP2.activated.connect(self.changedMaidPower) + + def setEnabilities(self): + for checkb in [self.cbEnableWeapon, self.cbSpec3, self.cbSpec4, self.cbSpec5]: + if not checkb.isChecked(): + checkb.button.setEnabled(False) + checkb.box.setEnabled(False) + checkb.box.setCurrentIndex(-1) + else: + checkb.button.setEnabled(True) + checkb.box.setEnabled(True) + + def generateAttribute(self, caller=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled attribute...', 1500) + x = randint(1, 6) + y = randint(1, 6) + retVal = int(floor((x + y) / 3)) + caller.parent.setValue(retVal) + + def generateMaidType(self, caller=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled maid type...', 1500) + i = randint(0, 5) + caller.parent.setCurrentIndex(i) + + def generateMaidColor(self, caller=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled color...', 1500) + caller.parent.setText(self.data_reader.get_random_color()) + + def generateWeapon(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled weapon...', 1500) + i = randint(0, 35) + self.liWeapon.setCurrentIndex(i) + + def generateMaidRoot(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled maid root...', 1500) + i = randint(0, 17) + self.liMaidRoot.setCurrentIndex(i) + + def generateStressExplosion(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled stress explosion...', 1500) + i = randint(0, 17) + self.liStress.setCurrentIndex(i) + + def generateMaidPower(self, caller=False, generateSecond=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled maid power...', 1500) + if not QtWidgets.QApplication.keyboardModifiers() == QtCore.Qt.ShiftModifier and not generateSecond: + upperLimit = self.liMP.count() + desiredStat = caller.statType + while True: + success = False + while True: + i = randint(0, upperLimit - 1) + text = self.liMP.itemText(i) + if text != self.liMP2.currentText(): + break + + for elem in self.data_reader.data["maid"]["powers"][desiredStat]: + if elem[0] == text: + success = True + self.liMP.setCurrentIndex(i) + break + + if success: + break + + self.changedMaidPower(self.liMP) + elif self.liMP2.isEnabled(): + upperLimit = self.liMP2.count() + desiredStat = caller.statType + while True: + success = False + while True: + i = randint(0, upperLimit - 1) + text = self.liMP2.itemText(i) + if text != self.liMP.currentText(): + break + + for elem in self.data_reader.data["maid"]["powers"][desiredStat]: + if elem[0] == text: + success = True + self.liMP2.setCurrentIndex(i) + break + + if success: + break + + self.changedMaidPower(self.liMP2) + + def generateSpecialQuality(self, caller=False): + onlySecondary = False + allowed2Go = True + if caller == False: + if QtWidgets.QApplication.keyboardModifiers() == QtCore.Qt.ShiftModifier: + onlySecondary = True + caller = self.sender() + if onlySecondary: + if caller.parent.currentIndex() < 18: + allowed2Go = False + if allowed2Go: + self.parent.parent.statusBar().showMessage('Rolled special quality...', 1500) + if allowed2Go: + i = -1 + if not onlySecondary: + i = randint(0, 35) + caller.parent.setCurrentIndex(i) + if i > 17 or i == -1: + i = randint(37, 42) + caller.parent.setCurrentIndex(i) + + def calculateStats(self): + stat0 = self.liATH.value() + self.liFirstType.changeList[0] + self.liSecondType.changeList[0] + stat1 = self.liAFF.value() + self.liFirstType.changeList[1] + self.liSecondType.changeList[1] + stat2 = self.liSKI.value() + self.liFirstType.changeList[2] + self.liSecondType.changeList[2] + stat3 = self.liCNN.value() + self.liFirstType.changeList[3] + self.liSecondType.changeList[3] + stat4 = self.liLCK.value() + self.liFirstType.changeList[4] + self.liSecondType.changeList[4] + stat5 = self.liWIL.value() + self.liFirstType.changeList[5] + self.liSecondType.changeList[5] + self.stats = [stat0, stat1, stat2, stat3, stat4, stat5] + for i in range(len(self.stats)): + if self.stats[i] < 0: + self.stats[i] = 0 + + self.liATH.sumVal.setText('(' + str(self.stats[0]) + ')') + self.liAFF.sumVal.setText('(' + str(self.stats[1]) + ')') + self.liSKI.sumVal.setText('(' + str(self.stats[2]) + ')') + self.liCNN.sumVal.setText('(' + str(self.stats[3]) + ')') + self.liLCK.sumVal.setText('(' + str(self.stats[4]) + ')') + self.liWIL.sumVal.setText('(' + str(self.stats[5]) + ')') + self.favor.setText('Favor: ' + str(self.stats[1] * 2)) + self.spirit.setText('Spirit: ' + str(self.stats[5] * 10)) + highestValue = -1 + for i in range(len(self.stats)): + if highestValue < self.stats[i]: + highestValue = self.stats[i] + + highestValueList = [] + buttonList = [ + self.bMpATH, self.bMpAFF, self.bMpSKI, self.bMpCNN, self.bMpLCK, self.bMpWIL] + for i in range(len(self.stats)): + if self.stats[i] == highestValue: + buttonList[i].setEnabled(True) + highestValueList.append(i) + else: + buttonList[i].setEnabled(False) + + if self.stats[0] + self.stats[1] + self.stats[2] + self.stats[3] + self.stats[4] + self.stats[5] < 10: + self.liMP2.setEnabled(True) + else: + self.liMP2.setCurrentIndex(-1) + self.liMP2.setEnabled(False) + self.setMaidPowerComboBox(self.liMP, highestValueList) + self.setMaidPowerComboBox(self.liMP2, highestValueList) + + def changedMaidType(self): + comboBox = self.sender() + elem = self.data_reader.data["maid"]["types"][comboBox.currentIndex()] + comboBox.setToolTip(elem[1]) + comboBox.changeList = elem[2] + comboBox.desc.setText(elem[3]) + self.calculateStats() + + def changedMaidPower(self, comboBox=0): + if not self.rebuildingMaidPowers: + if type(comboBox) is int: + comboBox = self.sender() + text = comboBox.currentText() + found = False + for stat in self.data_reader.data["maid"]["powers"]: + for elem in stat: + if elem[0] == text: + comboBox.setToolTip(elem[1]) + found = True + + if comboBox.currentIndex() == -1 or found == False: + comboBox.setToolTip('') + + def changedSpecialQuailty(self): + comboBox = self.sender() + if comboBox.currentIndex() < 36: + if not comboBox.currentIndex() == -1: + if comboBox.count() > 36: + for i in range(7): + comboBox.removeItem(36) + + elem = self.data_reader.data["maid"]["qualities"][comboBox.currentIndex()] + comboBox.setToolTip(elem[1]) + if elem[2] is not None: + comboBox.setStyleSheet('color: olive') + comboBox.insertSeparator(36) + for item in reversed(elem[2]): + comboBox.insertItem(37, item[0]) + + comboBox.previousIndex = comboBox.currentIndex() + else: + comboBox.setStyleSheet('color: black') + else: + comboBox.setStyleSheet('color: black') + comboBox.setToolTip('') + else: + comboBox.setStyleSheet('color: black') + item = self.data_reader.data["maid"]["qualities"][comboBox.previousIndex][2][(comboBox.currentIndex() - 37)] + comboBox.setToolTip(item[1]) + + def changedWeapon(self): + if not self.liWeapon.currentIndex() == -1: + desc = self.data_reader.data["maid"]["weapons"][self.liWeapon.currentIndex()][1] + self.liWeapon.setToolTip(desc) + else: + self.liWeapon.setToolTip('') + + def changedMaidRoot(self): + self.liMaidRoot.setToolTip(self.data_reader.data["maid"]["roots"][self.liMaidRoot.currentIndex()][1]) + + def changedStressExplosion(self): + self.liStress.setToolTip(self.data_reader.data["common"]["stress_explosions"][self.liStress.currentIndex()][1]) + + def setMaidPowerComboBox(self, comboBox, highestStats): + self.rebuildingMaidPowers = True + text = comboBox.itemText(comboBox.currentIndex()) + for i in range(comboBox.count()): + comboBox.removeItem(0) + + for statNumber in highestStats: + for elem in self.data_reader.data["maid"]["powers"][statNumber]: + comboBox.insertItem(100, elem[0]) + + comboBox.insertSeparator(100) + + comboBox.removeItem(comboBox.count() - 1) + listOfNames = [ comboBox.itemText(i) for i in range(comboBox.count()) ] + comboBox.setCurrentIndex(-1) + for i in range(len(listOfNames)): + if listOfNames[i] == text: + comboBox.setCurrentIndex(i) + + self.rebuildingMaidPowers = False + self.changedMaidPower(comboBox) + + def setMaidTypeComboBox(self, comboBox): + for elem in self.data_reader.data["maid"]["types"]: + comboBox.insertItem(100, elem[0]) + + comboBox.setCurrentIndex(-1) + comboBox.previousIndex = -1 + + def setSpecialQualityComboBox(self, comboBox): + for elem in self.data_reader.data["maid"]["qualities"]: + comboBox.insertItem(100, elem[0]) + + comboBox.setCurrentIndex(-1) + + def setWeaponComboBox(self): + for elem in self.data_reader.data["maid"]["weapons"]: + self.liWeapon.insertItem(100, elem[0]) + + self.liWeapon.setCurrentIndex(-1) + + def setMaidRootComboBox(self): + for elem in self.data_reader.data["maid"]["roots"]: + self.liMaidRoot.insertItem(100, elem[0]) + + self.liMaidRoot.setCurrentIndex(-1) + + def setStressExplosionComboBox(self): + for elem in self.data_reader.data["common"]["stress_explosions"]: + self.liStress.insertItem(100, elem[0]) + + self.liStress.setCurrentIndex(-1) + + def generateFullMaid(self): + self.generateMaidColor(self.bUniColor) + self.generateMaidColor(self.bHairColor) + self.generateMaidColor(self.bEyeColor) + self.generateAttribute(self.bATH) + self.generateAttribute(self.bAFF) + self.generateAttribute(self.bSKI) + self.generateAttribute(self.bCNN) + self.generateAttribute(self.bLCK) + self.generateAttribute(self.bWIL) + self.generateMaidType(self.bFirstType) + self.generateMaidType(self.bSecondType) + self.liMP.setCurrentIndex(-1) + self.liMP2.setCurrentIndex(-1) + onlyButton = None + for button in [self.bMpATH, self.bMpAFF, self.bMpSKI, self.bMpCNN, self.bMpLCK, self.bMpWIL]: + if button.isEnabled(): + if onlyButton == None: + onlyButton = button + elif onlyButton == 'MORE': + continue + else: + onlyButton = 'MORE' + + if onlyButton != None and onlyButton != 'MORE': + self.generateMaidPower(onlyButton) + if self.liMP2.isEnabled(): + self.generateMaidPower(onlyButton, True) + self.generateMaidRoot(True) + self.generateStressExplosion(True) + self.generateSpecialQuality(self.bSpec1) + self.generateSpecialQuality(self.bSpec2) + if self.liSpec3.isEnabled(): + self.generateSpecialQuality(self.bSpec3) + if self.liSpec4.isEnabled(): + self.generateSpecialQuality(self.bSpec4) + if self.liSpec5.isEnabled(): + self.generateSpecialQuality(self.bSpec5) + if self.liWeapon.isEnabled(): + self.generateWeapon(True) + return + + def saveMaid(self): + savePath = QtWidgets.QFileDialog.getSaveFileName(None, 'Save your maid as...', '', 'Text Documents (*.txt);;All files (*.*)') + if not savePath[0] == '': + starSeparator = '-----------------------------------------------------------------------------------------\n' + printList = [] + printList.append(starSeparator) + printList.append('Name: ' + self.liName.text() + '\n') + printList.append('Age: ' + str(self.liAge.value()) + '\n') + printList.append('Uniform color: ' + self.liUniColor.text() + '\n') + printList.append('Eye color: ' + self.liEyeColor.text() + '\n') + printList.append('Hair color: ' + self.liHairColor.text() + '\n') + printList.append(starSeparator) + printList.append('Stats:\n') + printList.append('Athletics: ' + str(self.stats[0]) + '\n') + printList.append('Affection: ' + str(self.stats[1]) + '\n') + printList.append('Skill: ' + str(self.stats[2]) + '\n') + printList.append('Cunning: ' + str(self.stats[3]) + '\n') + printList.append('Luck: ' + str(self.stats[4]) + '\n') + printList.append('Will: ' + str(self.stats[5]) + '\n') + printList.append(self.favor.text() + '\n') + printList.append(self.spirit.text() + '\n') + printList.append(starSeparator) + printList.append('Maid types:\n') + printList.append(self.liFirstType.currentText() + ': ' + self.liFirstType.toolTip() + '\n') + printList.append(self.liSecondType.currentText() + ': ' + self.liSecondType.toolTip() + '\n') + printList.append('\n') + printList.append('Maid powers:\n') + printList.append(self.liMP.currentText() + ': ' + self.liMP.toolTip() + '\n') + if self.liMP2.isEnabled(): + printList.append(self.liMP2.currentText() + ': ' + self.liMP2.toolTip() + '\n') + printList.append('\n') + printList.append('Maid root: ' + self.liMaidRoot.currentText() + '\n') + printList.append(self.liMaidRoot.toolTip() + '\n') + printList.append('\n') + printList.append('Stress explosion: ' + self.liStress.currentText() + '\n') + printList.append(self.liStress.toolTip() + '\n') + printList.append(starSeparator) + printList.append('Special quailities:\n') + printList.append(self.liSpec1.currentText() + ': ' + self.liSpec1.toolTip() + '\n') + printList.append(self.liSpec2.currentText() + ': ' + self.liSpec2.toolTip() + '\n') + if self.liSpec3.isEnabled(): + printList.append(self.liSpec3.currentText() + ': ' + self.liSpec3.toolTip() + '\n') + if self.liSpec4.isEnabled(): + printList.append(self.liSpec4.currentText() + ': ' + self.liSpec4.toolTip() + '\n') + if self.liSpec5.isEnabled(): + printList.append(self.liSpec5.currentText() + ': ' + self.liSpec5.toolTip() + '\n') + printList.append(starSeparator) + if self.liWeapon.isEnabled(): + printList.append('Weapon: ' + self.liWeapon.currentText() + '\n') + printList.append(self.liWeapon.toolTip() + '\n') + f = open(savePath[0], 'w+') + for line in printList: + f.write(line) + + f.close() + return diff --git a/src/modules/masterWidget.py b/src/modules/masterWidget.py new file mode 100644 index 0000000..bde645a --- /dev/null +++ b/src/modules/masterWidget.py @@ -0,0 +1,677 @@ +""" +Widget for the random master dock. +""" +from random import randint +from math import floor +from PyQt5 import QtWidgets, QtCore + +class CMasterWidget(QtWidgets.QWidget): + + def __init__(self, data_reader, parent=None): + QtWidgets.QWidget.__init__(self, parent) + self.data_reader = data_reader + self.parent = parent + + self.stats = [0, 0, 0, 0, 0, 0] + + self.loVLayoutMain = QtWidgets.QVBoxLayout() + self.loHLayoutMain = QtWidgets.QHBoxLayout() + + self.gbBasic = QtWidgets.QGroupBox('Basics', self) + self.loGbBasic = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Name: ') + hLayout.addWidget(textLabel) + self.liName = QtWidgets.QLineEdit() + self.liName.setFixedWidth(200) + hLayout.addWidget(self.liName) + hLayout.addStretch(1) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Gender: ') + hLayout.addWidget(textLabel) + self.rbMale = QtWidgets.QRadioButton('Male') + self.rbFemale = QtWidgets.QRadioButton('Female') + hLayout.addWidget(self.rbMale) + hLayout.addWidget(self.rbFemale) + self.rbMale.setChecked(True) + self.bgGender = QtWidgets.QButtonGroup() + self.bgGender.addButton(self.rbMale) + self.bgGender.addButton(self.rbFemale) + self.bGender = QtWidgets.QPushButton('R') + self.bGender.setFixedWidth(50) + hLayout.addWidget(self.bGender) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Eye color: ') + hLayout.addWidget(textLabel) + self.liEyeColor = QtWidgets.QLineEdit() + self.liEyeColor.setFixedWidth(150) + hLayout.addWidget(self.liEyeColor) + self.bEyeColor = QtWidgets.QPushButton('R') + self.bEyeColor.setFixedWidth(50) + self.bEyeColor.parent = self.liEyeColor + hLayout.addWidget(self.bEyeColor) + self.loGbBasic.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Hair color: ') + hLayout.addWidget(textLabel) + self.liHairColor = QtWidgets.QLineEdit() + self.liHairColor.setFixedWidth(150) + hLayout.addWidget(self.liHairColor) + self.bHairColor = QtWidgets.QPushButton('R') + self.bHairColor.setFixedWidth(50) + self.bHairColor.parent = self.liHairColor + hLayout.addWidget(self.bHairColor) + self.loGbBasic.addLayout(hLayout) + self.gbBasic.setLayout(self.loGbBasic) + self.loH1 = QtWidgets.QHBoxLayout() + self.loH1.addWidget(self.gbBasic) + self.gbMasterType = QtWidgets.QGroupBox('Master Type', self) + self.loGbMasterType = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Type: ') + hLayout.addWidget(textLabel) + self.liMasterType = QtWidgets.QComboBox() + self.liMasterType.setFixedWidth(100) + self.setMasterTypeComboBox() + hLayout.addWidget(self.liMasterType) + self.bMT = QtWidgets.QPushButton('R') + self.bMT.setFixedWidth(50) + hLayout.addWidget(self.bMT) + self.loGbMasterType.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Age: ') + hLayout.addWidget(textLabel) + self.spAge = QtWidgets.QSpinBox() + self.spAge.setFixedWidth(50) + self.spAge.setMaximum(9999) + hLayout.addWidget(self.spAge) + self.bAge = QtWidgets.QPushButton('R') + self.bAge.setFixedWidth(50) + hLayout.addWidget(self.bAge) + self.loGbMasterType.addLayout(hLayout) + self.laAge = QtWidgets.QLabel('Age dice: ') + self.loGbMasterType.addWidget(self.laAge) + self.gbMasterType.setLayout(self.loGbMasterType) + self.gbMasterType.setFixedHeight(160) + self.gbMasterType.setFixedWidth(210) + self.loH1.addWidget(self.gbMasterType) + self.gbAttri = QtWidgets.QGroupBox('Attributes', self) + self.loGbAttri = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('ATH:') + textLabel.setToolTip('Athletics: Physical ability, combat ability.') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liATH = QtWidgets.QSpinBox() + self.liATH.setFixedWidth(35) + hLayout.addWidget(self.liATH, 1, QtCore.Qt.AlignRight) + self.bATH = QtWidgets.QPushButton('R') + self.bATH.setFixedWidth(50) + self.bATH.parent = self.liATH + hLayout.addWidget(self.bATH, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('AFF:') + textLabel.setToolTip('Affection: How good are you at forming bonds with the maids?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liAFF = QtWidgets.QSpinBox() + self.liAFF.setFixedWidth(35) + hLayout.addWidget(self.liAFF, 1, QtCore.Qt.AlignRight) + self.bAFF = QtWidgets.QPushButton('R') + self.bAFF.setFixedWidth(50) + self.bAFF.parent = self.liAFF + hLayout.addWidget(self.bAFF, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('SKI:') + textLabel.setToolTip('Skill: How good are you at your duties?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liSKI = QtWidgets.QSpinBox() + self.liSKI.setFixedWidth(35) + hLayout.addWidget(self.liSKI, 1, QtCore.Qt.AlignRight) + self.bSKI = QtWidgets.QPushButton('R') + self.bSKI.setFixedWidth(50) + self.bSKI.parent = self.liSKI + hLayout.addWidget(self.bSKI, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('CNN:') + textLabel.setToolTip('Cunning: How capable are you at tricking enemies and the maids?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liCNN = QtWidgets.QSpinBox() + self.liCNN.setFixedWidth(35) + hLayout.addWidget(self.liCNN, 1, QtCore.Qt.AlignRight) + self.bCNN = QtWidgets.QPushButton('R') + self.bCNN.setFixedWidth(50) + self.bCNN.parent = self.liCNN + hLayout.addWidget(self.bCNN, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('LCK:') + textLabel.setToolTip('Luck: Just how lucky are you?') + hLayout.addWidget(textLabel, 1, QtCore.Qt.AlignRight) + self.liLCK = QtWidgets.QSpinBox() + self.liLCK.setFixedWidth(35) + hLayout.addWidget(self.liLCK, 1, QtCore.Qt.AlignRight) + self.bLCK = QtWidgets.QPushButton('R') + self.bLCK.setFixedWidth(50) + self.bLCK.parent = self.liLCK + hLayout.addWidget(self.bLCK, 1, QtCore.Qt.AlignRight) + self.loGbAttri.addLayout(hLayout) + textLabel = QtWidgets.QLabel(' WIL: 2') + textLabel.setToolTip('Luck: Just how lucky are you?') + self.loGbAttri.addWidget(textLabel) + textLabel = QtWidgets.QLabel(' Spirit: 20') + self.loGbAttri.addWidget(textLabel) + self.gbAttri.setLayout(self.loGbAttri) + self.gbAttri.setFixedWidth(150) + self.gbAttri.setFixedHeight(200) + self.loH2 = QtWidgets.QHBoxLayout() + self.loH2.addWidget(self.gbAttri) + self.gbEtc = QtWidgets.QGroupBox('Etcetera', self) + self.loGbEtc = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Master power source: ') + hLayout.addWidget(textLabel) + self.liMP = QtWidgets.QComboBox() + self.liMP.setFixedWidth(130) + self.setMasterPowerComboBox(self.liMP) + hLayout.addWidget(self.liMP) + self.bMP = QtWidgets.QPushButton('R') + self.bMP.parent = self.liMP + self.bMP.setFixedWidth(50) + hLayout.addWidget(self.bMP) + self.loGbEtc.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Master power source 2: ') + hLayout.addWidget(textLabel) + self.liMP2 = QtWidgets.QComboBox() + self.liMP2.setFixedWidth(130) + self.setMasterPowerComboBox(self.liMP2) + hLayout.addWidget(self.liMP2) + self.bMP2 = QtWidgets.QPushButton('R') + self.bMP2.parent = self.liMP2 + self.bMP2.setFixedWidth(50) + hLayout.addWidget(self.bMP2) + self.loGbEtc.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Favorite maid type: ') + hLayout.addWidget(textLabel) + self.liFavorite = QtWidgets.QComboBox() + self.liFavorite.setFixedWidth(130) + self.setFavoriteMaidTypeComboBox() + hLayout.addWidget(self.liFavorite) + self.bFavorite = QtWidgets.QPushButton('R') + self.bFavorite.parent = self.liFavorite + self.bFavorite.setFixedWidth(50) + hLayout.addWidget(self.bFavorite) + self.loGbEtc.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + textLabel = QtWidgets.QLabel('Stress explosion: ') + hLayout.addWidget(textLabel) + self.liStress = QtWidgets.QComboBox() + self.setStressExplosionComboBox() + self.liStress.setFixedWidth(130) + hLayout.addWidget(self.liStress) + self.bStress = QtWidgets.QPushButton('R') + self.bStress.parent = self.liStress + self.bStress.setFixedWidth(50) + hLayout.addWidget(self.bStress) + self.loGbEtc.addLayout(hLayout) + self.gbEtc.setFixedHeight(200) + self.gbEtc.setLayout(self.loGbEtc) + self.loH2.addWidget(self.gbEtc) + self.gbSpec = QtWidgets.QGroupBox('Special Qualities', self) + self.loGbSpec = QtWidgets.QVBoxLayout() + + hLayout = QtWidgets.QHBoxLayout() + self.liSpec1 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec1) + self.liSpec1.setFixedWidth(150) + hLayout.addWidget(self.liSpec1, 10, QtCore.Qt.AlignRight) + self.bSpec1 = QtWidgets.QPushButton('R') + self.bSpec1.setFixedWidth(50) + self.bSpec1.parent = self.liSpec1 + hLayout.addWidget(self.bSpec1, 0, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.liSpec2 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec2) + self.liSpec2.setFixedWidth(150) + hLayout.addWidget(self.liSpec2, 10, QtCore.Qt.AlignRight) + self.bSpec2 = QtWidgets.QPushButton('R') + self.bSpec2.setFixedWidth(50) + self.bSpec2.parent = self.liSpec2 + hLayout.addWidget(self.bSpec2, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.cbSpec3 = QtWidgets.QCheckBox() + hLayout.addWidget(self.cbSpec3, 1, QtCore.Qt.AlignRight) + self.liSpec3 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec3) + self.liSpec3.setFixedWidth(150) + hLayout.addWidget(self.liSpec3, 1, QtCore.Qt.AlignRight) + self.bSpec3 = QtWidgets.QPushButton('R') + self.bSpec3.setFixedWidth(50) + self.bSpec3.parent = self.liSpec3 + self.cbSpec3.button = self.bSpec3 + self.cbSpec3.box = self.liSpec3 + hLayout.addWidget(self.bSpec3, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.cbSpec4 = QtWidgets.QCheckBox() + hLayout.addWidget(self.cbSpec4, 1, QtCore.Qt.AlignRight) + self.liSpec4 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec4) + self.liSpec4.setFixedWidth(150) + hLayout.addWidget(self.liSpec4, 1, QtCore.Qt.AlignRight) + self.bSpec4 = QtWidgets.QPushButton('R') + self.bSpec4.setFixedWidth(50) + self.bSpec4.parent = self.liSpec4 + self.cbSpec4.button = self.bSpec4 + self.cbSpec4.box = self.liSpec4 + hLayout.addWidget(self.bSpec4, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + hLayout = QtWidgets.QHBoxLayout() + self.cbSpec5 = QtWidgets.QCheckBox() + hLayout.addWidget(self.cbSpec5, 1, QtCore.Qt.AlignRight) + self.liSpec5 = QtWidgets.QComboBox() + self.setSpecialQualityComboBox(self.liSpec5) + self.liSpec5.setFixedWidth(150) + hLayout.addWidget(self.liSpec5, 1, QtCore.Qt.AlignRight) + self.bSpec5 = QtWidgets.QPushButton('R') + self.bSpec5.setFixedWidth(50) + self.bSpec5.parent = self.liSpec5 + self.cbSpec5.button = self.bSpec5 + self.cbSpec5.box = self.liSpec5 + hLayout.addWidget(self.bSpec5, 1, QtCore.Qt.AlignRight) + self.loGbSpec.addLayout(hLayout) + + self.gbSpec.setLayout(self.loGbSpec) + self.loH3 = QtWidgets.QHBoxLayout() + self.loH3.addWidget(self.gbSpec) + + self.gbTrauma = QtWidgets.QGroupBox('Trauma', self) + self.loGbTrauma = QtWidgets.QVBoxLayout() + self.cbEnableTrauma = QtWidgets.QCheckBox('Enable trauma') + self.loGbTrauma.addWidget(self.cbEnableTrauma) + self.liTrauma = QtWidgets.QComboBox() + self.setTraumaComboBox() + self.loGbTrauma.addWidget(self.liTrauma) + self.bTrauma = QtWidgets.QPushButton('R') + self.loGbTrauma.addWidget(self.bTrauma) + self.cbEnableTrauma.button = self.bTrauma + self.cbEnableTrauma.box = self.liTrauma + self.gbTrauma.setLayout(self.loGbTrauma) + self.gbTrauma.setFixedWidth(150) + self.loH3.addWidget(self.gbTrauma) + + self.gbSave = QtWidgets.QGroupBox('Generate and save', self) + self.loGbSave = QtWidgets.QVBoxLayout() + self.bRollAll = QtWidgets.QPushButton('GENERATE\nMASTER', self) + self.loGbSave.addWidget(self.bRollAll) + self.bSave = QtWidgets.QPushButton('SAVE', self) + self.loGbSave.addWidget(self.bSave) + self.gbSave.setLayout(self.loGbSave) + self.gbSave.setFixedWidth(120) + self.loH3.addWidget(self.gbSave) + + self.loVLayoutMain.addLayout(self.loH1) + self.loVLayoutMain.addLayout(self.loH2) + self.loVLayoutMain.addLayout(self.loH3) + self.loHLayoutMain.addLayout(self.loVLayoutMain) + self.setLayout(self.loHLayoutMain) + + self.setEnabilities() + self.cbEnableTrauma.clicked.connect(self.setEnabilities) + self.cbSpec3.clicked.connect(self.setEnabilities) + self.cbSpec4.clicked.connect(self.setEnabilities) + self.cbSpec5.clicked.connect(self.setEnabilities) + self.bHairColor.clicked.connect(self.generateMaidColor) + self.bEyeColor.clicked.connect(self.generateMaidColor) + self.bGender.clicked.connect(self.generateGender) + self.bATH.clicked.connect(self.generateAttribute) + self.bAFF.clicked.connect(self.generateAttribute) + self.bSKI.clicked.connect(self.generateAttribute) + self.bCNN.clicked.connect(self.generateAttribute) + self.bLCK.clicked.connect(self.generateAttribute) + self.bMT.clicked.connect(self.generateMasterType) + self.bAge.clicked.connect(self.generateAge) + self.bMP.clicked.connect(self.generateMasterPower) + self.bMP2.clicked.connect(self.generateMasterPower) + self.bStress.clicked.connect(self.generateStressExplosion) + self.bFavorite.clicked.connect(self.generateFavoriteMaidType) + self.bSpec1.clicked.connect(self.generateSpecialQuality) + self.bSpec2.clicked.connect(self.generateSpecialQuality) + self.bSpec3.clicked.connect(self.generateSpecialQuality) + self.bSpec4.clicked.connect(self.generateSpecialQuality) + self.bSpec5.clicked.connect(self.generateSpecialQuality) + self.bTrauma.clicked.connect(self.generateTrauma) + self.liMasterType.currentIndexChanged.connect(self.changedMasterType) + self.liMP.currentIndexChanged.connect(self.changedMasterPower) + self.liMP2.currentIndexChanged.connect(self.changedMasterPower) + self.liStress.currentIndexChanged.connect(self.changedStressExplosion) + self.liFavorite.currentIndexChanged.connect(self.changedFavoriteMaidType) + self.liSpec1.currentIndexChanged.connect(self.changedSpecialQuailty) + self.liSpec2.currentIndexChanged.connect(self.changedSpecialQuailty) + self.liSpec3.currentIndexChanged.connect(self.changedSpecialQuailty) + self.liSpec4.currentIndexChanged.connect(self.changedSpecialQuailty) + self.liSpec5.currentIndexChanged.connect(self.changedSpecialQuailty) + self.bRollAll.clicked.connect(self.generateMaster) + self.bSave.clicked.connect(self.saveMaster) + + def setEnabilities(self): + for checkb in [self.cbEnableTrauma, self.cbSpec3, self.cbSpec4, self.cbSpec5]: + if not checkb.isChecked(): + checkb.button.setEnabled(False) + checkb.box.setEnabled(False) + checkb.box.setCurrentIndex(-1) + else: + checkb.button.setEnabled(True) + checkb.box.setEnabled(True) + + def generateMaidColor(self, caller=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled color...', 1500) + caller.parent.setText(self.data_reader.get_random_color()) + + def generateGender(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled gender...', 1500) + i = randint(0, 1) + if i == 0: + self.rbMale.setChecked(True) + else: + self.rbFemale.setChecked(True) + + def generateAttribute(self, caller=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled attribute...', 1500) + x = randint(1, 6) + y = randint(1, 6) + retVal = int(floor((x + y) / 4)) + caller.parent.setValue(retVal) + + def generateMasterType(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled master type...', 1500) + i = randint(0, 5) + self.liMasterType.setCurrentIndex(i) + + def generateAge(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled age...', 1500) + self.spAge.setValue(self.data_reader.generate_master_age(self.liMasterType.currentIndex())) + + def generateMasterPower(self, caller=False): + if caller == False: + caller = self.sender() + self.parent.parent.statusBar().showMessage('Rolled master power...', 1500) + x = randint(1, 6) + y = randint(1, 6) + i = x + y - 2 + caller.parent.setCurrentIndex(i) + + def generateStressExplosion(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled stress explosion...', 1500) + i = randint(0, 17) + self.liStress.setCurrentIndex(i) + + def generateFavoriteMaidType(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled favorite maid type...', 1500) + i = randint(0, 5) + self.liFavorite.setCurrentIndex(i) + + def generateTrauma(self, hideMessage=False): + if not hideMessage: + self.parent.parent.statusBar().showMessage('Rolled trauma...', 1500) + i = randint(0, 35) + self.liTrauma.setCurrentIndex(i) + + def generateSpecialQuality(self, caller=False): + onlySecondary = False + allowed2Go = True + inWhichTable = 0 + if caller == False: + if QtWidgets.QApplication.keyboardModifiers() == QtCore.Qt.ShiftModifier: + onlySecondary = True + caller = self.sender() + if onlySecondary: + if caller.parent.currentIndex() < 35: + allowed2Go = False + if allowed2Go: + self.parent.parent.statusBar().showMessage('Rolled special quality...', 1500) + if caller.parent.currentIndex() < 36: + inWhichTable = 1 + elif caller.parent.currentIndex() < 55: + inWhichTable = 2 + else: + inWhichTable = 3 + if allowed2Go: + if inWhichTable == 1: + i = -1 + if not onlySecondary: + i = randint(0, 35) + caller.parent.setCurrentIndex(i) + if i == 35: + i = randint(37, 54) + caller.parent.setCurrentIndex(i) + i = randint(56, 61) + caller.parent.setCurrentIndex(i) + elif caller.parent.currentIndex() == 35: + i = randint(37, 54) + caller.parent.setCurrentIndex(i) + elif inWhichTable == 2: + i = -1 + if not onlySecondary: + i = randint(0, 35) + caller.parent.setCurrentIndex(i) + else: + i = randint(56, 61) + caller.parent.setCurrentIndex(i) + elif inWhichTable == 3: + i = -1 + if not onlySecondary: + i = randint(0, 35) + caller.parent.setCurrentIndex(i) + else: + i = randint(56, 61) + caller.parent.setCurrentIndex(i) + + def changedMasterType(self): + ii = self.liMasterType.currentIndex() + type_of_master = self.data_reader.data["master"]["types"][ii] + self.liMasterType.setToolTip(type_of_master[1]) + self.laAge.setText('Age dice: {}'.format(type_of_master[2])) + self.spAge.setValue(self.data_reader.generate_master_age(ii)) + + def changedMasterPower(self, caller=False): + comboBox = self.sender() + comboBox.setToolTip(self.data_reader.data["master"]["powers"][comboBox.currentIndex()][1]) + + def changedStressExplosion(self): + self.liStress.setToolTip(self.data_reader.data["common"]["stress_explosions"][self.liStress.currentIndex()][1]) + + def changedFavoriteMaidType(self): + elem = self.data_reader.data["maid"]["types"][self.liFavorite.currentIndex()] + self.liFavorite.setToolTip(elem[1]) + + def changedSpecialQuailty(self): + comboBox = self.sender() + if comboBox.currentIndex() < 36: + if not comboBox.currentIndex() == -1: + if comboBox.count() > 36: + for i in range(26): + comboBox.removeItem(36) + + elem = self.data_reader.data["master"]["qualities"][comboBox.currentIndex()] + comboBox.setToolTip(elem[1]) + if comboBox.currentIndex() == 35: + comboBox.setStyleSheet('color: olive') + comboBox.insertSeparator(36) + for elem in reversed(self.data_reader.data["maid"]["qualities"][18:]): + comboBox.insertItem(37, elem[0]) + + else: + comboBox.setStyleSheet('color: black') + else: + comboBox.setStyleSheet('color: black') + comboBox.setToolTip('') + elif comboBox.currentIndex() < 55: + comboBox.setStyleSheet('color: olive') + for i in range(7): + comboBox.removeItem(55) + + comboBox.insertSeparator(55) + elem = self.data_reader.data["maid"]["qualities"][18:][(comboBox.currentIndex() - 37)] + comboBox.setToolTip(elem[1]) + comboBox.previousIndex = comboBox.currentIndex() + for item in reversed(elem[2]): + comboBox.insertItem(56, item[0]) + + else: + comboBox.setStyleSheet('color: black') + item = self.data_reader.data["maid"]["qualities"][18:][(comboBox.previousIndex - 37)][2][(comboBox.currentIndex() - 56)] + comboBox.setToolTip(item[1]) + + def setMasterTypeComboBox(self): + for elem in self.data_reader.data["master"]["types"]: + self.liMasterType.insertItem(100, elem[0]) + + self.liMasterType.setCurrentIndex(-1) + + def setMasterPowerComboBox(self, comboBox): + for elem in self.data_reader.data["master"]["powers"]: + comboBox.insertItem(100, elem[0]) + + comboBox.setCurrentIndex(-1) + + def setStressExplosionComboBox(self): + for elem in self.data_reader.data["common"]["stress_explosions"]: + self.liStress.insertItem(100, elem[0]) + + self.liStress.setCurrentIndex(-1) + + def setFavoriteMaidTypeComboBox(self): + for elem in self.data_reader.data["maid"]["types"]: + self.liFavorite.insertItem(100, elem[0]) + + self.liFavorite.setCurrentIndex(-1) + + def setSpecialQualityComboBox(self, comboBox): + for elem in self.data_reader.data["master"]["qualities"]: + comboBox.insertItem(100, elem[0]) + + comboBox.setCurrentIndex(-1) + + def setTraumaComboBox(self): + for elem in self.data_reader.data["master"]["traumas"]: + self.liTrauma.insertItem(100, elem) + + self.liTrauma.setCurrentIndex(-1) + + def generateMaster(self): + self.generateGender(True) + self.generateMaidColor(self.bEyeColor) + self.generateMaidColor(self.bHairColor) + self.generateAttribute(self.bATH) + self.generateAttribute(self.bAFF) + self.generateAttribute(self.bSKI) + self.generateAttribute(self.bCNN) + self.generateAttribute(self.bLCK) + self.generateMasterPower(self.bMP) + self.generateMasterPower(self.bMP2) + self.generateFavoriteMaidType(True) + self.generateMasterType(True) + self.generateStressExplosion(True) + self.generateSpecialQuality(self.bSpec1) + self.generateSpecialQuality(self.bSpec2) + if self.bSpec3.isEnabled(): + self.generateSpecialQuality(self.bSpec3) + if self.bSpec4.isEnabled(): + self.generateSpecialQuality(self.bSpec4) + if self.bSpec5.isEnabled(): + self.generateSpecialQuality(self.bSpec5) + if self.bTrauma.isEnabled(): + self.generateTrauma(True) + + def saveMaster(self): + savePath = QtWidgets.QFileDialog.getSaveFileName(None, 'Save your master as...', '', 'Text Documents (*.txt);;All files (*.*)') + if not savePath[0] == '': + starSeparator = '-----------------------------------------------------------------------------------------\n' + printList = [] + printList.append(starSeparator) + printList.append('Name: ' + self.liName.text() + '\n') + printList.append('Age: ' + str(self.spAge.value()) + '\n') + genderText = 'male' + if self.rbFemale.isChecked(): + genderText = 'female' + printList.append('Gender: ' + genderText + '\n') + printList.append('Eye color: ' + self.liEyeColor.text() + '\n') + printList.append('Hair color: ' + self.liHairColor.text() + '\n') + printList.append(starSeparator) + printList.append('Stats:\n') + printList.append('Athletics: ' + str(self.liATH.value()) + '\n') + printList.append('Affection: ' + str(self.liAFF.value()) + '\n') + printList.append('Skill: ' + str(self.liSKI.value()) + '\n') + printList.append('Cunning: ' + str(self.liCNN.value()) + '\n') + printList.append('Luck: ' + str(self.liLCK.value()) + '\n') + printList.append('Will: 2\n') + printList.append('Spirit: 20\n') + printList.append(starSeparator) + printList.append('Master type:' + self.liMasterType.currentText() + '\n') + printList.append(self.liMasterType.toolTip() + '\n') + printList.append('\n') + printList.append('Master powers:\n') + printList.append(self.liMP.currentText() + ': ' + self.liMP.toolTip() + '\n') + printList.append(self.liMP2.currentText() + ': ' + self.liMP2.toolTip() + '\n') + printList.append('\n') + printList.append('Favorite maid type: ' + self.liFavorite.currentText() + '\n') + printList.append(self.liFavorite.toolTip() + '\n') + printList.append('\n') + printList.append('Stress explosion: ' + self.liStress.currentText() + '\n') + printList.append(self.liStress.toolTip() + '\n') + printList.append(starSeparator) + printList.append('Special quailities:\n') + printList.append(self.liSpec1.currentText() + ': ' + self.liSpec1.toolTip() + '\n') + printList.append(self.liSpec2.currentText() + ': ' + self.liSpec2.toolTip() + '\n') + if self.liSpec3.isEnabled(): + printList.append(self.liSpec3.currentText() + ': ' + self.liSpec3.toolTip() + '\n') + if self.liSpec4.isEnabled(): + printList.append(self.liSpec4.currentText() + ': ' + self.liSpec4.toolTip() + '\n') + if self.liSpec5.isEnabled(): + printList.append(self.liSpec5.currentText() + ': ' + self.liSpec5.toolTip() + '\n') + printList.append(starSeparator) + if self.liTrauma.isEnabled(): + printList.append('Trauma: ' + self.liTrauma.currentText() + '\n') + printList.append(self.liTrauma.toolTip() + '\n') + f = open(savePath[0], 'w+') + for line in printList: + f.write(line) + + f.close() + return |